Motion Graphics - Workshops

Experimentations to develop skills and understanding of animation.


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Flipbook GIF
Flipbook of bouncing ball
Flipbook development
Flipbook development
Understanding timing and spacing

Flipbook

One of the first things we did during this project was create a very simple flipbook of a bouncing ball. This helped me to understand the difference between timing and spacing, with timing referring to how long the action takes place and spacing referring to the variation of the speed during this movement.

We incorporated a squash and stretch animation technique which gave the movement a sense of weight; the ball elongated as it fell, squashed as hit the ground and then returned to its normal shape. The exercise was very simple, but it really helped me to get my head around frame-by-frame movement.

storyboard exercise
Outcome from rapid storyboarding exercise
storyboard exercise
storyboard exercise

Storyboarding

Another exercise we did involved creating quick storyboard frames from a video we watched. The exercise challenged me to not focus on creating perfect, complex drawings; it was more about interpreting the shot variations and energy of the video. This also helped me recognise the benefit of using storyboards as a tool to get down initial ideas and figure out how sequences can flow.

Animated type experiment
Screenshot- After Effects
After Effects- creating 3D layers

After Effects- Animating Type

This workshop was a useful introduction to animating type. I began exploring the different effects within After Effects, and learnt new techniques such as turning layers 3D. I initially felt very intimidated by the programme, and this workshop was beneficial in terms of allowing me to slowly get to grips with the different functions.

Outcome from final workshop
Screenshot- After Effects
After Effects- time remapping

After Effects- Learning New Skills

During our final After Effects workshop, I produced this short animation of a train. This process allowed me to practise creating and combining compositions, as well as a few useful techniques which we used within our final animation such as time-remapping. 

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Motion Graphics - When Stress Hits